It is the Age of Man, a time without gods or magic. After a thousand years of peace and prosperity, the barrier that seperates your world from the multiverse has been broken, and demonic forces threaten to destroy your home. But not all hope is lost: the benevolent gods of the Old Realms have also returned, bringing with them mighty heroes and powerful constructs that are yours to command. Only through your courage and leadership can the forces of light fight of the incoming hordes. Only by defeating the Fallen One can you save your world. Let the Ascension begin! Ascension is a fast paced deck building game designed by Magic the Gathering Pro Tour champions Justin Gary, Rob Dougherty, and Brian Kibler, with artwork by Eric Sabee. Ascension is a deck-building game where players spend Runes to acquire more powerful cards for their deck. It offers a dynamic play experience where players have to react and adjust their strategy accordingly. Each player starts the game with a 10-card deck comprised of eight Apprentices and two Militias. Apprentices provide Runes when played, which can be used to recruit Hero and Construct cards during the game. Militias provide another type of resource, Power, when played, which is used to defeat Monsters. The game revolves around the Center Deck that contains Heroes, Constructs, and Monsters. Contents: 200 cards, game board, storage tray, 50 deluxe honor tokens, and rulebook.