Sakura Arms is a two-player dueling game in which players first choose two of seven megami (Japanese goddesses), each of which has a different keyword which empowers some of their cards. Players then see what the opponent chose before assembling a deck of ten out of 22 cards, with the players choosing cards both to take advantage of their own megami powers and to exploit their oponents weaknesses. Players then duel to see who will be victorious. The game uses a single kind of token to represent life, distance, aura(defence), and flare(special energy). The tokens represent this based on the zone they ocuppy, by moving tokens between zones you atempt to gain the idea position and set up to use as many attacks as possible, or be prepared to avoid attacks. The gameplay at its core is simple, and due to its limited enviornment, it is relativly easy to learn the cards for a deck building game. Building a deck and playing normally takes less then 20 minutes. Players 2 Playing time 10-20 mins Age 12+
This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.