Travel back in time to a war-torn Tarkir where five clans clash with the mighty dragons of the past. The choices made now will decide the fate of Tarkir. Because the clans of Fate Reforged are less defined, the set does not contain three-color gold cards. The color identity of the cards is instead marked by the use of hybrid ability activation costs (for example a Temur card with green mana cost, and blue/red hybrid ability cost). This allows for these cards to be played in two-color decks (in this example either green/blue or green/red).