There’s hustle and bustle at Istanbul’s grand bazaar as merchants and their assistants rush through the narrow alleys in their attempt to be more successful than their competitors. Everything must be well organized: wheelbarrows must be filled with goods at the warehouses, then swiftly transported by the assistants to various destinations. Your goal? Be the first merchant to collect a certain number of rubies.
Istanbul Board game If you want to use that assistant again later, your merchant must return to that location to pick him up. Thus, you must plan ahead carefully to avoid being left with no assistants and thus unable to do anything…
In more detail, on a turn you move your merchant and his retinue of assistants one or two steps through the bazaar, either leave an assistant at that location or collect an assistant left earlier, then perform the action. If you meet other merchants or certain individuals at the location, you might be able to take a small extra action. Possible actions include:
Paying to increase your wheelbarrow capacity, which starts the game with a capacity of only two for each good.
Filling your wheelbarrow with a specified good to its limit.
Acquiring a special ability, and the earlier you come, the easier they are to collect.
Buying rubies or trading goods for rubies.
Selling special combinations of goods to make the money you need to do everything else.
When a merchant has collected five rubies in his wheelbarrow, players complete that round, then the game ends. If this player is the only one who’s reached this goal, he wins immediately; otherwise ties are broken by money in hand.
Components
16 Place tiles
5 Wheelbarrows
15 Wheelbarrow extensions
26 Bonus cards
16 Mosque tiles
10 Demand tiles
12 Gold coins
15 Silver coins
30 Copper coins
1 Starting player marker
5 Merchants
25 Assistants
5 Family members
20 Good indicators
4 Mail indicators
1 Governor
1 Smuggler
2 six-sided dice
32 Rubies
5 Overviews
7 Stickers
Rulebook
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